﻿using System;

namespace Valve.VR
{
	// Token: 0x0200057A RID: 1402
	public struct VREvent_Reserved_t
	{
		// Token: 0x040013C0 RID: 5056
		public ulong reserved0;

		// Token: 0x040013C1 RID: 5057
		public ulong reserved1;
	}
}
